The Club
- Posted On: February 14th, 2008
- Filed Under: PC Games, PLAYSTATION 3, XBox 360
- Tagged As: Action, Arcade, Bizarre, Sega, Third Person
Late last week I played through the demo level of Bizarre's upcoming third-person arcade style shooter The Club and I have to say I was impressed. While some of the controls were a bit sloppy (and that could be due to a complete absence of auto-aim which I've become use to in third person shooters) the gameplay itself was really a lot of fun.
For those not familiar with the title The Club is essentially Fight Club with guns. The player takes on the role of one of the game's pre-built characters (I would have liked character building options) and then is set up against a small enclave of enemy soldiers. The basic mission provided in the demo tasks you with escaping the prison while accruing a certain pre-specified number of points.
Points are collected by stringing together kill combos (quick kills one after another) and by executing certain special shots. Head shot kills, for example, are worth more than body shot kills.
There is, of course, more to the game than just this. The gameplay leaves room for plenty of strategies as you advance through a level and there are some environmental items that can alter techniques and create opportunities to rack up more points.
Looking at the game's specs my only real comes from it's depth. While the gameplay was certainly fun the title only boasts eight "locations." Eight? Come on!!
Even with five game-types (Sprint, Time Attack, Survivor, Siege, and Run the Gauntlet) such a small number of levels is disappointing in a next-gen title. Hopefully the levels open up as you play them, along the lines of the old Tony Hawk games, but we'll have to wait and see.
I'll be watching this game closely and definitely renting it so be sure to check back for a full review later.
The Club is slated for release February 19th.
